Update: We've listened to your complaints in the comments and completely amended this post with the inclusion of NEO Scavenger, The Forest, and The Long Dark.
Surviving in games is usually pretty easy. Death isn’t a big deal, continuing on your path just a reload away. In recent years however, a new - or some would say old - philosophy has taken hold in a growing number of games. Survival is no longer guaranteed in those titles, it is a thing the player has to actually work for. Death in these games has consequences that can’t be rectified with a simple quickload. Players have to pay much closer attention to the game, have to put a lot of effort into their characters well being, and are not pampered in any way. As such, these survival games are a lot harder, and usually less accessible and less appealing to a broad audience, however they have a steadily growing number of avid fans.
This trend harkens back to the old days of gaming, when games were not aimed at the broadest possible audience, when real men were still real men, hairy chests and all. It is in and on itself a part of the trend towards harder games in general that for example spawned titles like Super Meat Boy. To the days of Rogue, a game that birthed the roguelike genre. It harkens back to a harsher age. A darker age. Here are its champions.
Note: Keep in mind that this list pertains only to survival games—ones in which you have to struggle to find resources and survive for as long as you can, as it were. This is in contrast to survival horror games, which consist mainly of running away from a deadly opponent that no amount of bravery or skill can hope to overcome.
#10 The Forest
In The Forest, you play a lone survivor of a passenger jet crash and kind of like the TV series LOST, you find yourself in a mysterious forest battling to stay alive against a society of creepy cannibalistic mutants who want nothing more than to devour you. You have to build, explore, and survive in this terrifying first-person horror simulator.
#9 Fallout: New Vegas
In an effort to go back to the more roots of the franchise, developers Obsidian included a so-called hardcore difficulty mode in Fallout: New Vegas. In this mode, the player needs to eat, sleep and treat wounds much more carefully than in the less hardcore, less “realistic” difficulty mode. This spinoff of Fallout 3 is heralded as one of the best RPGs of this generation, and including the survival mode sure was a move to get old time fans of the series that were estranged by Fallout 3 back onto the boat.
Finding clean water in the Mojave Wasteland is tough, accumulating irradiation is easy, treating radiation sickness is suddenly no longer easily solved, and treating a broken limb requires large amounts of care, and not just the click of a button on a medpack. As such, survival takes a much larger role in the game than it did before, highlighting the plights of people surviving in a post apocalyptic wasteland, making Fallout: New Vegas a much more intense post atomic role playing experience.
#8 NEO Scavenger
Ever wanted to kill someone with a crummy crowbar, steal their pants, cut the flesh from their corpse and throw it into your kiddie sled filled with broken bottles, alcohol and firearms to later cook and consume it alongside some jelly beans and dirty water? No? Just me? Okay, if you’ve ever wanted to do that (which you shouldn’t do because it’s preeetty illegal) then NEO Scavenger may just be the game for you. This hardcore post-apocalyptic survival game is incredibly addictive, and playing it makes for some strange and hilarious stories.
#7 Dwarf Fortress
As one of the oldest games on this list, Dwarf Fortress is something like the father of all survival games. Crude graphics and a brutal difficulty, an intricate game system and a staggering complexity make this title very hard to get into. Dwarf Fortress is the antithesis to a casual game. The player has to build settlement, the eponymous dwarf fortress, expand the settlement, and above all, keep the damn dwarves alive. Which is harder than it sounds.
The player has to mine for resources and sustenance, explore the world, and defend the fortress. All of which can (and will) eventually kill the dwarves, which is a rather permanent thing. Once all dwarves are dead, the player has to restart, in a new, randomly generated world.
#6 The Binding of Isaac
You will die often inThe Binding of Isaac. The only time you will stop dying is when you figure out the tricks to each and every level, boss encounter, and find yourself lucky enough to acquire the items you need to progress towards the end of the game. Even so, you'll need the skills to stay alive.
Granted, it's not a very long game, but being procedurally generated as it is allows the game to offer countless experiences for each time you play the game, so no two playthroughs are the same. There are difficult choices to be made along the way, and the decisions you make you will ultimately decide the outcome of that particular playthrough.
Love is Eskil Steenberg’s self published, deceptively named and now free to play experimental MMO, that basically mixes Minecraft with early Peter Molyneux games. In Love the player has to join (or start) a community of players, build a village, tap natural resources to further growth and sustain the village, and eventually compete with other clans and villages, players and AI, for natural resources in the virtual space.
Love is a game about cooperation, as players work together to build and defend their villages. It is also almost like settlement simulation, where the human “intruders” in the virtual world have to fend off the “native” AI clans.
At its core, Minecraft is about building things. Yet, the game offers an aptly named Survival Mode that forces you basically to brave the wilds and survive for as long as you can. Dying doesn't equal the end of your life, but it does mean you'll lose everything you have in your inventory, and then some.
The game gives you good incentive to stay alive, and forces you to collect resources, build structures, and do battle against the creepers and zombies who would like nothing better than to lay ruin to your creations. There's even a need to maintain your hunger levels and continuously explore the land in an effort to stay alive.
#3 Don't Starve
The goal of Don't Starve is as the name suggests—to not starve to death. The game asks you simply to not starve, find food for yourself, and have some form of light at the end of every day and survive the night. The game just gets more complex from there, as you are able to scavenge a wide variety of resources to further improve your odds of surviving, and you can even develop new items through science.
In many ways, the game takes the concept of survival to its very core by asking you simply to survive, while offering you adventures and the chance to do something beyond feeding yourself.
#2 The Long Dark
The Long Dark is an introspective, exploration-focused survival simulation set in the Northern North American wilderness in the aftermath of a global disaster that decimates much of humankind. Players must brave the elements and other survivors while hunting for supplies, exploring the world, and answer the question as to how far they’ll go to survive.
#1 Day Z
Day Z is a mod for Arma 2 that's managed to gain a cult following all on its own because of its gameplay, which involves surviving the wilderness—which consists mainly of zombies—and other players. Players must find sustenance in order to survive, and doing so requires that they make forays into the city, which is, as you can already guess, filled with the walking dead.
The game makes full use of Arma 2 as a realistic combat simulation, so you'll be able to bleed out or lose the use of your legs if you shoot yourself in the foot, for example. It has everything you could ever expect from a survival game, and like any true story of survival, it's about man against man against the wild.