Skyrim's leveling system has been entirely revamped with the introduction of new perks. The Skyrim Perks Guide is intended to help you decide how to build your character. Regardless of whether you plan on playing as a pure class or mixing things up, the Skyrim Perks Guide will help you to make a clear decision.
by
Ian Miles Cheong
on 31st Oct, 2011
Quick Selection: Warrior | Mage | Thief
The Thief

Last, but not least, the Thief is the favored constellation for players who enjoy a bit of cloak and dagger instead of upfront battles. Whittle the enemy force down to size with a bit of backstabbing, and steal their weapons right out of their hands. You can even use poisons and potions to improve your effectiveness in combat.
The Thief - Alchemy
-
Alchemist: Potions and poisons you make are 20% stronger. (5 ranks)
- Physician: Potions you mix that restore Health, Magicka or Stamina are 25% more powerful.
- Benefactor: Potions you mix with beneficial effects have an additional 25% greater magnitude.
- Poisoner: Poisons you mix are 25% more effective.
- Concentrated Poison: Poisons applied to weapons last for twice as many hits.
- Experimenter: Eating an ingredient reveals first two effects. (3 ranks)
- Green Thumb: Two ingredients are gathered from plants.
- Snakeblood: 50% resistance to all poisons.
- Purity: All negative effects are removed from created potions, and all positive effects are removed from created poisons.
The Thief - Light Armor
- Agile Defender: Increase armor rating for Light Armor by 20% (5 ranks)
- Custom Fit: 25% Armor bonus if wearing all Light Armor: head, chest, hands, feet.
- Unhindered: Light Armor weighs nothing and doesn't slow you down when worn.
- Wind Walker: Stamina regenerates 50% faster in all Light Armor: head, chest, hands, feet.
- Matching Set: Additional 25% Armor bonus if wearing a matched set of Light Armor.
- Deft Movement: 10% chance of avoiding all damage from a melee attack while wearing all Light Armor: head, chest, hands, feet.
The Thief - Lockpicking
- Novice Locks: Novice locks are much easier to pick.
- Apprentice Locks: Apprentice locks are much easier to pick.
- Quick Hands: Able to pick locks without being noticed.
- Wax Key: Automatically gives you a copy of a picked lock's key if it has one.
- Adept Locks: Adept locks are much easier to pick.
- Golden Touch: Find more gold in chests.
- Treasure Hunter: 50% greater chance of finding special treasure.
- Expert Locks: Expert locks are much easier to pick.
- Locksmith: Pick starts close to the lock opening position.
- Unbreakable: Lockpicks never break.
- Master Locks: Master locks are much easier to pick..
The Thief - Pickpocket
-
Light Fingers - PIckpocketing bonus of 20%. Item weight and value reduce pickpocketing odds. (5 ranks)
- Night Thief: +25% chance to pickpocket if the target is asleep.
- Extra Pockets: Carrying capacity is increased by 100.
- Cutpurse: Pickpocketing gold is 50% easier.
- Poisoned: Silently harm enemies by placing poisons in their pockets.
- Keymaster: Pickpocketing keys almost always works.
- Misdirection: Can pickpocket equipped weapons.
- Perfect Touch: Can pickpocket equipped items.
The Thief - Sneak
-
Stealth: You are 20% harder to detect while sneaking. (5 ranks)
-
Backstab: Sneak attacks with one-handed weapons now do six times damage.
- Deadly Aim: Sneak attacks with bows now do three times damage.
- Assassin's Blade: Sneak attacks with daaggers now do a total of fifteen times normal damage.
-
Muffled Movement: Noise from armor is reduced 50%.
- Light Foot: You won't trigger pressure plates.
- Silent Roll:
Sprinting while sneaking executes a silent forward roll.
- Silence:
Walking and running does not affect detection.
- Shadow Warrior:
Crouching stops combat for a movement and forces distant opponents to search for a target.
The Thief - Speech
- Haggling:
Buying and selling prices are 10% better (5 ranks)
- Bribery: Can bribe guards to ignore crimes.
- Persuasion: Persuasion attempts are 30% easier.
- Intimidation: Intimidation is twice as successful.
- Allure: 10% better prices with the opposite sex.
- Merchant: Can sell any type of item to any kind of merchant.
- Investor: Can invest 500 gold with a shopkeeper to increase his available gold permanently.
- Fence: Can barter stolen goods with any merchant you have invested in.
- Master Trader: every merchant in the world gains 1000 gold for bartering.
Page 1 Page 2 Page 3
Stories from around the web