DMC boxart

DMC

8.9 reviews

Devil May Cry returns under the development of Enslaved and Heavenly Sword developers Ninja Theory, who've sought to reimagine Dante as a much younger guy with black, instead of white hair. Like the previous Devil May Cry games, DmC arms Dante with a sword and a pair of guns which he can use to perform a wide variety of combo attacks.

Genre: Action Adventure
Platforms: Xbox 360  Also on: PS3 

Developer Ninja Theory Publisher Capcom Release Date Jan 15, 2013

DMC Reviews Xbox 360 

Showing 5 of 20 reviews View all

10 reviews

giantbomb.com review
I brought no personal baggage to Ninja Theory's take on Devil May Cry, having played and enjoyed the original game way back when but then steering clear of the series after its poorly received second entry. Whether you're a longtime fan (with an open mind) or a total newcomer just looking for a solid character action game, it's hard to imagine anyone feeling overly dissatisfied with this new game. It's almost wholly successful at what it tries to do, and seems like the start of a promising new direction for what was otherwise a nearly forgotten franchise.
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10 reviews

telegraph.co.uk review
t's okay to be disappointed that DmC isn't an update of the fantastic Devil May Cry 3 system. It's alright to miss the old Dante, because let's face it, he was a bit of a dude (it's probably less okay to miss Nero, though). I miss past Dante too, and it'd be ideal if both series continued simultaneously. That said, as DmC progresses, it becomes clear that it is a phenomenal action game in its own right, with an interesting alternate take on the fiction and a sublime handle on action gaming. A title that taps into the kind of action the likes of Platinum Games are known for. Ninja Theory has shown they know how to weave superb action, biting dialogue and a brilliant visual style into a wonderful, cohesive whole. A blistering start to 2013.
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9.5 reviews

egmnow.com review
No Synopsis Available
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9 reviews

gamecritics.com review
The slightly disappointing storyline aside, it's impressive just how well the whole thing gels together, and DmC: Devil May Cry succeeds on pretty much every level imaginable. All the expected series elements are present, it looks great, it sounds great, it's extremely well-paced, and offers a ton of content and replayability despite a slightly-short running time. In spite of the naysayers, Ninja Theory has come through to deliver one of the very best hack-and-slash games to hit the market in a very long time, and if that's not a heartwarming tale of triumph in the face of adversity, I don't know what is.
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9 reviews

joystiq.com review
Dante, a Nephilim (the product of an angel and demon's unholy union), is humankind's only chance at freedom from demonic enslavement, since he has the ability to enter Limbo and to use abilities from both sides of Heaven's and Hell's armies. Dante discovers his past and uncovers new abilities gradually throughout the game. He starts with a sword, Rebellion, but by the end of the campaign has an arsenal of projectiles, grappling whips, melee weapons and guns to rival a military-grade Ikea, and he is forced to become proficient with all of them.
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