The Darkness II breaks out of the sea of conventional first-person shooters with its fervid Quad-Wielding gameplay, which will allow players to slash, grab, and throw objects and enemies with their Demon Arms while simultaneously firing two weapons. The game is layered with the use of dark versus light, steeped in deep and twisted storytelling, and engulfed in stylistic violence that is visualized through a hand-painted graphic noir technique that stays true to its comic book origins.
GenreAction
Platforms ps3
DEVELOPER Digital Extremes | PUBLISHER Codemasters | RELEASE DATE
The Darkness II Reviews ps3
gaming-age.com review
Going into The Darkness II, I wasn’t really sure what to expect, especially considering the change of developers and the fact that the last game was released nearly 4 years ago. I’m glad to say that Digital Extremes has done a really nice job modernizing the series and following up where Starbreeze left off. So if you’re looking for something a little different from your typical modern combat or science fiction-themed first person shooters, The Darkness II is a great alternative.
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xgn.nl review
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thesixthaxis.com review
The fact that The Darkness II is a sequel to a game with its roots entrenched in a fairly-twisted comic-book canon is irrelevant. There are no barriers to entry here, no homework to catch up with, just a fantastically pieced together tale coupled with a refreshingly creative take on the ever-staling FPS formula. It handles well, looks great, and sounds even better; The Darkness II is 2012′s first home console must-have and marks a promising start to the year for 2K and its upcoming onslaught of beautifully-crafted titles.
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officialplaystationmagazine.co.uk review
The more imaginatively you slaughter, the more you’re rewarded. A bit like primary-school art lessons, but with less finger-painting and more grown men screaming for their lives. Then the darkling turns up, and adds a new paintbrush to your art set. This (inexplicably) cockney critter works with you to distract enemies while you go to work on them, guides you through to the next area – and later in the game you can even control him and perform his trademark eye-gouging first-hand. The loveable scamp.
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gamingxp.com review
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psxextreme.com review
In some ways, The Darkness II feels like a more straightforward, less ambitious and less well-rounded title when compared to the original. And I’m sure that’s where much of the criticism lies. It’s understandable. But the game’s action is top-notch as the control one has is fantastic, the options for death are numerous and ghastly, there are no major camera or glitching issues, the story and atmosphere really has a soul (I swear), and the bottom line— it’s a blast. Flawed, but wicked fun.
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multiplayer.it review
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ign.com review
Despite some problems with polish and a story that takes time to develop into something great, The Darkness II ends up as an early treat in the new year. The narrative elements help the pacing considerably, breaking up Jackie’s engaging and brutal murderfests. It may not end up being the best shooter of 2012, but it could very well be the one that makes you feel the most powerful.
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psu.com review
The story sees Jackie regaining his darkness powers after two years of fighting it back. As the boss of a mob, you call the shots, but that’s strictly for storytelling purposes; it’s not blended well into any gameplay elements. You mansion serves as a hub, of sorts, for a break in between levels and it gives players a chance to learn more of the story. There are some annoying FPS-style story elements where you have to tap a button to interact with object—like lighting a candle or turning on a faucet—but the best story telling occurs in Jackie’s hallucinations. …
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1up.com review
While some would call the campaign of The Darkness II short, I found the conclusion to be satisfying, even if the ending potentially leaves it open for another sequel. Regardless of the end result, I’m impressed by the effort on the part of Digital Extremes to deliver a satisfying sequel that builds on the ideas of the first game. Jackie’s empowering abilities encourage players to experiment and try different tactics, and ultimately allow every player to discover combat techniques that they think work best. His world is realized through a remarkable graphic style and nuanced and meaningful character interactions. I applaud everything that developer Starbreeze did to establish The Darkness in video game form, but Digital Extremes takes things a step further and the end results are truly impressive.
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gameinformer.com review
The Darkness II is more of a rebirth for the series than the sequel it’s trying to be. The action is mindless and fevered, and Jackie has transformed from a vengeful protagonist into someone who probably listens to “Dream Weaver†as he cries himself to sleep. I found it to be an interesting journey, mostly just to see how different it is from the original, and also to see how a demonic superhero can be whipped by a dead woman.
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metro.co.uk review
The Darkness II is a good game, but whether you consider it a good sequel will depend entirely on what you liked best about the original. If it was the storytelling and exploration then you may find this disappointing, if it was the OTT violence and bizarre Darkness powers then this is still a hell of a lot of fun.
pushsquare.com review
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digitalchumps.com review
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