All Points Bulletin [APB] boxart

All Points Bulletin [APB]

19 reviews
5.3

All Points Bulletin is a massively multiplayer online free form combat and driving-based game, designed by the creator of the original GTA franchise. Developed by Real Time Worlds Ltd, APB brings players into a living, breathing city where cash is king and territory equals respect.

Genre Massively Multiplayer
Platforms PC 

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Developer Realtime Worlds Publisher EA Games Release Date Jun 29, 2010

All Points Bulletin [APB] Reviews PC 

Showing 19 of 19 reviews View all

8.7

gamingxp.com review
The game is really almost nothing wrong. Only the prolonged chase with time a little annoying. If you long to fulfill orders and not enjoy the will, the city just interrupt just this one again and again.
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7.7

ign.com review
APB was fun, but not for long enough to warrant me to buy more time, or to even use all of what came with the game. If, six months from now, a great deal of content has been added to the game, then APB may be a great buy. For now, it’s stuck in limbo.
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7.0

next-gen.biz review
APB’s odds of survival are, like those of its virtual De Niros and Pacinos, impossible to predict. Even if it fixes enough issues to avoid being labelled the world’s first ‘dumbed-down hardcore shooter’, it seems doomed to comparison with obvious PC staples World Of Warcraft and Counter-Strike.
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7.0

gamervision.com review
All Points Bulletin is full of potential. Sadly, retail releases need more than potential. Those looking to jump from another MMO are going to find the content entirely lacking, and those moving in from online shooters will find a third-person shooter system that feels incredibly dated.
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6.7

nowgamer.com review
Massively multiplayer games live and die by the population, and as the game stands right now, we can't see many people ponying up for a subscription fee after their initial 50 hours run dry.
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6.5

gamespot.com review
There's a chance APB is for you. It gives you the tools to make you and your fellow players stand out in an otherwise conventional city. It provides opportunities for explosive moments of driving, gunning, and exploding.
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6.5

mmorpg.com review
It's a city locked in a battle between the just and unjust, but what it really feels like is one giant lobby you run around in between matches which you play only to get more money to spend on dress-up items.
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6.0

eurogamer.net review
Coming from a team of Realtime Worlds' calibre, it should be no surprise that APB isn't dreadful - as I've pointed out, it's polished and accomplished, and certain aspects of it, such as the meta-game structure and the player customisation, are fantastic.
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5.5

pcgamer.com review
The heart-thudding thrills, I came to realise, came about not because of APB ’s world, but despite it. Cramming people into a game-city and forcing them to scrap will always provide a frisson of tension and excitement, but every second I spent savouring those feelings I also spent cursing APB ’s mechanics.
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5.0

kokugamer.com review
Without a driving force APB is in essence a glorified shooter and if I wanted a shooter I can find one elsewhere for far less a cost with better mechanics. It hurts to say that because a lot of love has obviously gone into the games development and the ideas behind it are fantastic.
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5.0

teletext.co.uk review
Given these tools you almost feel the developer would've been better off making a gangster version of The Sims. The online nature of play means that the game can, and almost certainly will, change over the coming months, so we're willing to overlook the current imbalances in weapons and factions.
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4.5

play.tm review
The game I've been playing this week is a feeble shadow of that impressive first look. While it's conceptually the game we were told it would be, every component is so underdeveloped, the game world so patently artificial.
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4.5

jolt.co.uk review
While it's conceptually the game we were told it would be, every component is so underdeveloped, the game world so patently artificial. Only the customisation tools stand tall, but even they're of so little consequence that they're almost instantly forgotten.
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4.0

bit-tech.net review
The most promising thing about APB is that, for all its faults, most of them are relatively easy fixes. The weapon imbalance, our largest gripe, just requires a bit of attention to make bearable.
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4.0

cinemablend.com review
With all this said, I can only suggest APB as a game worth checking out if you have a really high-end PC (because even if your system meets the recommended settings the game still hiccups rather often) and you don't mind shoddy gameplay mechanics and detailed customization features.
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3.5

destructoid.com review
APB has a noble idea at its heart, and could have been something truly special. Unfortunately, the game suffers due to a complete lack of... well, anything.
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3.5

cheatcc.com review
APB is a fairly unique offering by most modern online gaming standards. It definitely shines brightest because of its deep and fun-to-use customization features.
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3.0

digitalbattle.com review
In APB, there isn't much of an MMO feel, besides the ability to create a character which can be customized to an insane degree — which might be considered the best aspect of the game.
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2.5

1up.com review
In APB, the amount of work you invest into a mission doesn't correspond at all to your reward; failing to evade pursuing Enforcers after a boring five minute drive only yielded slightly less cash than a 10 minute white-knuckle shootout where I successfully defended some turf with fellow teammates.
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