Final Fantasy XIV boxart

Final Fantasy XIV

14 reviews
5.1

Final Fantasy XIV, the massively multiplayer online role-playing game ,takes place in a land called Hydaelyn, mainly in a region named Eorzea, which will have an aesthetic blend of sci-fi and classic fantasy elements

Genre Massively Multiplayer
Platforms PC  Also on PS3 

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Developer Square Enix PDD 3 Publisher Square Enix Release Date Sep 30, 2010

Final Fantasy XIV Reviews PC 

Showing 14 of 14 reviews View all

8.4

cheatcc.com review
This game introduces a new character-leveling system that works quite well. While you choose a character class at the beginning of the game, changing classes is as simple as buying a different weapon or tool and equipping it to your character’s main hand. Each character has a “physical level” that stays the same when he changes classes, but also a separate level (or “rank”) for each class. This way, a single character can conjure spells, craft items, and slaughter creatures, and the more time he spends on each skill, the better he gets at it. You also receive skill points you can distribute with each level. The new system makes each player somewhat self-sufficient, though of course different players have to specialize in different things and help each other if they really want to get ahead.
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8.4

gamingxp.com review
No Synopsis Available
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8.0

vandal.net review
No Synopsis Available
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6.7

http://www.3djuegos.com/juegos/analisis/5946/0/final-fantasy-xiv/ review
No Synopsis Available
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5.5

ign.com review
At launch Final Fantasy XIV's questing mechanics feel more like a subway commute than a fun gameplay experience. Patches over the course of the next few months may address many of the technical issues, but for now this is not a world worth visiting.
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5.0

http://www.meristation.com/v3/des_analisis.php?pic=PC&idj=cw4a25abec18f0b&id=cw4cb3891c6a488 review
No Synopsis Available
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4.9

play.tm review
Yet they are also all relatively little things, things that can be changed in the tide of patches. But then why weren't these things already noticed during the lengthy Alpha and Beta stages? Instead, they're still here in a full priced release. There to torment you when instead you should be enjoying what Final Fantasy XIV does do right: the flexibility of the class system. The intriguing crafting system and the potential for this to be a game for both power levellers and casual gamers.
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4.2

gametrailers.com review
No Synopsis Available
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4.0

gamespy.com review
FFXIV will probably be out of beta and acceptably functional. But, barring a complete overhaul of the user interface, the combat, the player interaction mechanics, the progress system, and of the layout of the world itself, FFXIV is unlikely to ever be fun.
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4.0

gamesradar.com/pc review
Meanwhile, the game world is absolutely beautiful – overflowing with lush colors and sights that'll make you want to pick up your computer monitor, stick it in a frame, and nail it your wall. Even then, though, you'll come across trouble in paradise when you discover how limited the world actually is. Sadly, it's just a pretty face, and there's not much below the surface. As a result, exploring doesn't yield much in the way of rewards, so odds are, you'll just stick to your daily routine of repetitive levequesting and crafting. And then you'll log out. And then, one day, you'll probably just decide to omit the part where you log back in.
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4.0

gamespot.com review
Final Fantasy XIV is a notable entry to the genre but only for what it lacks. It lacks character; bare-bones quests and audiovisual repetition fail to instill a sense of fantasy wonder. It lacks cohesion; communication failures, economic oddities, and stringent limitations leave you constantly directionless. And it lacks joy; the abysmal interface and boring monsters make it a struggle to stay invested. The open-ended classes, the stunning graphics engine, the focus on story--these elements deserve rightful praise. It's a shame they weren't put to use in a game worthy of the Final Fantasy brand. Certainly, Final Fantasy XIV will improve as features are added, yet the failures go beyond the superficial. Updates may address a multitude of flaws, but "fun" is not a feature that can be added with a simple patch.
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3.3

1up.com review
Right now, playing FFXIV is like playing with a toy stuck in a plastic bag: it can be fun for a while and you can get the general idea, but you can't appreciate the full experience. Future updates will no doubt open the bag, but for now, it's sealed frustratingly tight.
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3.0

pcgamer.com review
FFXIV demands incredible patience for almost no reward. Even players loyal enough to endure its many flaws may find themselves punished by the experience-limiting system. After eight hours levelling on a weapon, the amount of experience you can earn from quests and kills decreases. As more time passes, eventually you can’t progress at all. Final Fantasy XIV is so deeply flawed that I can’t even see how future updates could redeem it.
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2.5

gamerevolution.com review
Bottom line (I’m sure Josh would agree if he were coherent): At the time of this review, FFXIV feels like it’s still in beta. Hell, maybe even alpha. It’s a travesty to release an already mediocre game before ironing out all the kinks in its broken interface and having enough content to keep it interesting. It honestly feels like the PC version is just the beta test for next year’s PS3 version. Of course, this is an MMO and we fully expect more to be added as time goes on. But right now FFXIV has no right to be available for retail and you would do well to hold onto your money, if not altogether, at least until some extra meat has been added to these bare (broken) bones.
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