Diablo 3 Patch 1.0.8 Notes Released, Include Character and Skill Balancing

Dedicated players can see all the changes, and give their feedback, right now.

by on 19th Apr, 2013

Diablo 3 may have taken more than a decade to find its way onto the PC, but that doesn’t mean Blizzard is done iterating on the classic formula. The company has been publically testing Patch 1.08 for quite some time, and we've been keeping you updated on what we were able to dig up. Now, a full list of updates, fixes, and additions has been posted.

The following changes are some of the most general, noticeable fixes that players will see after entering the Public Test Realm:

  • Players can now identify all items in their inventory by speaking to Deckard Cain or by using the Book of Cain that can be found near the shared stash in all Acts
  • The cooldown incurred by changing skills outside of town on Inferno difficulty has been reduced to 30 seconds (down from 60 seconds)
  • There is now an option in Video Settings to lock the cursor to the window when in fullscreen windowed mode, if Diablo III is the active window
  • The bonus experience granted by Enlightened shrines is now also calculated multiplicatively
  • Players now receive a 10% bonus to Magic Find, Gold Find, and Experience per additional player in a multiplayer game, up to a maximum of 30% in a four-player game
  • The Magic Find and Gold Find bonuses can exceed their respective 300% caps
  • The Experience bonus can stack with other bonuses from items and Monster Power (the bonuses will stack multiplicatively)
  • A notification is now sent to all players in a multiplayer game whenever a party member engages an Elite monster or Treasure Goblin in combat, and their location will be shown on the mini-map
  • In addition to this, an icon will also appear over player banners in town to indicate if they're in combat with a monster, Elite monster, or Treasure Goblin

More nuanced additions will stick out to dedicated Diablo 3 players. The requirements for some achievements have been modified in order to make them more obtainable, while the “Massive Blow” task, which was once locked, can now be achieved. The Auction House will show an item comparison for a player's currently selected character, and each of the character classes has seen statistical balancing. Item creation has been improved, with players now able to craft multiple items and gems at a time within the same tier, and a maximum of eight buffs and debuffs can be displayed on the game’s UI.

This is just the tip of the iceberg. The remaining changes are on Blizzard’s official website, and if enough of them sound interesting, head on over to the Public Test Realm to give the new version of the game a test drive. 

Stories from around the web