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The Elder Scrolls Online: First Look at Nightblade, Dragonknight, and Templar PVP

February 16, 2014 by Ryan Parreno

We have some info on the moves you can use, and some gameplay for you to watch too.

We have some information straight out of the TESO Beta. Get details on PVP for Nightblade, Dragonknight, and Templar here. You can also check out gameplay videos, including the builds used, below.

1.       The Nightblade is a Level 10 dual wielder. He is a Redguard allied with the Daggerfall Covenant.

Teleport Strike takes 0.8 seconds to cast, costs 53 magicka. It deals 16 magic damage and stuns monsters for 1.5 seconds, at a range of 22 meters.

Twin Slashes hit twice for 4 physical damage, with 16 physical damage dealt in bleeding over 7 seconds. It costs 18 stamina and has a range of 5 meters.

Strife deals 18 magic damage and heals player for 30 % damage they deal. This goes on every 2 seconds for 10 seconds. Strife costs 35 magicka and has a range of 28 meters.

Assassin’s Blade deals 14 magic damage, and low health targets are hit 300 % more. It costs 25 magicka and has a range of 5 meters.

Shadow Cloak makes the player invisible for 2.5 seconds. The spell costs 56 magicka.

Death Stroke deal 25 damage. Any healing the target is getting is reduced by half. Damage increases as the player increases their Ultimate charge, to as much as 275 %. Death Stroke costs 50 Ultimate and has a range of 5 meters.

2.       The Dragonknight is at Level 10, using a two handed sword.

Critical Charge deals 15 physical damage. The attack entails the player charging towards the target, and always causes critical damage.  It costs 49 stamina and has a range between 2.5 to 22 meters.

Stonefist deals 12 physical damage and knocks down enemies for 3 seconds. It costs 53 magicka and has a range of 10 meters.

Searing Strike deals 11 flame damage, and an additional 15 flame damage over the course of 8.5 seconds.

Uppercut deals 28 physical damage, knocks back 4 meters and stuns for 3.5 seconds. The move costs 60 stamina and has a range of 7 meters.

Dark Talons immobilizes enemies around an 8 meter radius for 3.5 seconds and deals 12 physical damage. The move costs 53 magicka, and an ally can chime in by activating Impale Synergy, which deals extra damage to captured enemies.

3.       The Templar is at level 10 and uses a two handed sword. He is a Breton from the Daggerfall Covenant.

Vampire’s Bane I deals 34 flame damage. In the 6.5 seconds that follows, it snares by 40 % and causes 44 more flame damage. The move costs 60 magicka and has a range of 28 meters.

Critical Charge IV deals 30 physical damage. This move entails the player charging towards their target, and always causes critical damage. It costs 84 stamina and has a range of 3.5 to 22 meters.

Piercing Javelin creates a spear that deals 34 damage and causes knock back of up to 5 meters. It costs 90 magicka and has a range of 20 meters.

Biting Jabs I causes four consecutive 9 magic damage attacks to enemies in an 8 meter radius. The closes target is hit 100 % more and gets knocked back at the last hit. Enemies with low health have a 70 % chance of getting struck by a critical hit. The spell takes 1.1 seconds to cast and costs 72 magicka.

Honor The Dead I heals wounded allies within a 28 meter radius for 82. It restores 15 % of spell cost every 2 seconds, for the 8 seconds it heals a target with low health. The move costs 102 magicka.

Radial Sweep causes 51 magic damage to all enemies within a 5 meter radius. The move costs 75 ultimate.

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