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Dark Souls 2 Patch 1.03 Comes With Nerfs Galore

April 8, 2014 by Ryan Parreno

Everything seems way too strong in From’s estimation.

We have a new series of notes for the latest patch of Dark Souls 2, and it reveals quite a number of nerfs on enemies, weapons and spells alike. Unfortunately, the patch notes are in Japanese, but we did get a translation, so we’ll go through the ones that seem most straightforward and important.

First things first, the Moonlight Greatsword can no longer be buffed or enchanted. Subsequently, the attack animation has been adjusted, AKA slowed down. The sword may simply just be too OP. Similarly, the Ring of Thorns makes that less damage now, as well as the Ring of the Old Sun.

The Wrath of Gods has received similar nerfs, with more casting time and lower damage. Subsequently, the female mages in the Shrine of Amana also get lower damage, as well as decreased tracking ability for their spells.

Twin Blade Weapons have seen a rise in durability, and a decrease in durability degradation.

Corrosive urns create less damage when they hit, and the throwing animation has also been changed.

Use of the Souls Spear does not lead to less damage, when they are able to pierce through their enemies.

The Soul Greatsword receives buffs in casting time, and does not lose as much damage.

Recovery spells get longer casting speed.

Pyromancies similar to Fire Storm receives longer casting time and lower damage. This may also be the case for Forbidden Sun.

Lucatiel, Benhart, and Manscorpion Tark all get higher defense.

The Fire Lizards in the Forest of the Fallen Giants spit fire more frequently.

The Last Giant deals that less damage to players, as well as to Well-Mannered Pete.

The Lost Sinner and the Royal Rat Authority have fewer hit points and can deal lower damage.

Duke’s Dear Freja laser breath also has less damage.

 

 

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