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Fresh Skyrim Details: Difficulty Settings, Button Mapping, and Hours of Music

September 11, 2011 by Ian Miles Cheong

Bethesda’s Pete Hines was busy answering questions on his Twitter account about Skyrim.

skyrim

Bethesda's PR guy Pete Hines answered a number of questions about the company's upcoming RPG, Skyrim, on his Twitter account. In doing so, he provided a fresh slew of new details about the game.

  • You can save anywhere. We don't do checkpoints. We now have a 3 autosave system though.
  • Yes, there are children. No, you can't hurt or kill them.
  • [autosaves] alternates between 3 slots. You set time interval (5, 10, 15, etc) as well as if it saves on sleep, wait, etc.
  • No, there is no hardcore mode.
  • Finishing moves happen randomly. They aren't under the player's control whether you see them, or which ones you see.
  • On Music: Yes, there is a lot of everything. There is hours (plural) of music [by Jeremy Soule] here.
  • We don't do deformable terrain. Creating a beautiful, seamless outdoor world w/ no loads is hard enough as it
  • On crafting enchanted armor and weapons: You can buy them or create them yourself. DIY is certainly cheaper. May or may not be better than what you've found.
  • You can put weapons or magic in either hand. You can only equip shields and torches in your left hand. Bows as well.
  • Yes, settings determine how hard enemies are. [Difficulty] adjusts some based on your level and it's more of a range.
  • Subtitles for everything in the game. As with our previous games.
  • Yes, there is button mapping

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