Essentially, Blizzard Loses Legal Battle with Valve
The fiasco between mega-companies Blizzard and Valve has come to an end.
The fiasco between mega-companies Blizzard and Valve has come to an end. They have come to a mutual agreement fostered by the idea that gamers do not care what the game is called – they just want to play the game(s).
“Both Blizzard and Valve recognize that, at the end of the day, players just want to be able to play the games they’re looking forward to, so we’re happy to come to an agreement that helps both of us stay focused on that,” said Rob Pardo, executive vice president of game design at Blizzard.
The problem occurred a few months ago, when Blizzard did not want Valve to use the title of “DOTA” to represent their upcoming game, “DOTA 2.” This is short for “Defence of the Ancients,” for those of you less savvy regarding information concerning the video games industry.
“As part of this agreement, we’re going to be changing the name of Blizzard DOTA to Blizzard All-Stars, which ultimately better reflects the design of our game. We look forward to going into more detail on that at a later date.”
Gabe Newell, president of Valve then spoke on the subject.
“We’re pleased that we could come to an agreement with Blizzard without drawing things out in a way that would benefit no one,” he said. “We both want to focus on the things our fans care about, creating and shipping great games for our communities.”
Basically, Blizzard lost – crazy, right? Valve gets to use the name “DOTA 2” when the game releases later this year and Blizzard is renaming their title “Blizzard All-Stars.”