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Black Ops 2 Perks Guide

August 14, 2012 by Ian Miles Cheong

The complete Black Ops 2 Perks Guide for the multiplayer mode in the upcoming game.

black ops 2 perks guide

Like its predecessors in the Call of Duty series, Black Ops 2 comes with a new set of perks which serve to enhance the customizability of your loadout and cater to your specific playstyle.

Each of these perks impacts how well your character performs in the environment by improving your ability to take damage, run faster, remain invisible to UAVs, and so on.

Needless to say, you'll be dedicating an ample amount of time in deciding how you'll go about playing the game.

Perks in Call of Duty: Black Ops 2 function in the exact same way as they do in previous Call of Duty titles. These perks boost your abilities as a warrior on the field and allow you to customize your character in multiplayer as you see fit.

Players can equip up to three perks at a time, and these perks are divided into three different categories.

Black Ops 2 Perk 1

Flak Jacket — Take less explosive damage.

Ghost — Cannot be detected by enemy UAVs while moving.

Blind Eye — Unaffected by AI-controlled perks.

Hardline — Receive bonus score points.

Lightweight — Move faster, take no damage from falling.

Black Ops 2 Perk 2

Hard-wired — Immune to counter-UAV and enemy EMPs.

Scavenger — Replenish ammo and grenades from fallen enemies.

Cold-blooded — Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.

Toughness — Flinch less when shot.

Fast Hands — Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.

Black Ops 2 Perk 3

Engineer — Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.

Dead Silence — Move silently.

Extreme Conditioning — Sprint for a longer duration.

Tactical Mask — Reduce the effect of flash, concussion and shock charges.

Awareness — Enemy movements are easier to hear.

Dexterity — Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.

As you can see, they aren't too different from the perks available in the game's predecessors.

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