Sony Rolling Out Player Studio
Introduces player-created items for EverQuest, Vanguard, Free Realms, eventually Planetside 2.
[Items] that make the cut will get 40 percent of profits from their creation’s sales. That’s definitely better than Valve’s 25 percent from TF2 Workshop submissions, but – at least, on paper – not as hefty as the 85 percent chunk of change Diablo players get from real money sales. Granted, Diablo’s system works on a case-by-case basis, so it’s not an entirely equal comparison.
As Grayson goes on to note, the one key element Player Studio lacks is a community voting system, which seems like a deliberate regression. It remains to be seen how this will affect Player Studio's success, if at all. Says Grayson: "The world of user-created content is murky. It’s uncharted territory, so we haven’t paved over it with concrete rules just yet. We’ll see, I suppose."
Via Rock, Paper, Shotgun.
